UE Sequencer Course

2024-02-24
The course, a collaboration between the school and the industry, involves professionals from the field providing specialized training to university juniors majoring in relevant fields, most of whom specialize in art and are in the stage of working on their graduation projects.
The total course duration is 114 hours, with my portion being 24 hours. It includes an introduction to game design processes, Cutscene, QTE, Unreal Engine, Sequencer, Blueprint, and UMG. Through sharing experiences, I provide students with advice for future game project development and job seeking.
Preparation for the course took 6 hours, utilizing Unreal's Sequencer to implement the QTE effect, which includes both successful and failed interactive outcomes.

學校與產業合作的課程,透過業界人士為學生提供專業課程,本次授課對象為大學三年級的相關科系學生,多數為美術專長,正在做畢業製作的階段。

總課程時數114小時,我負責24小時,包含遊戲設計流程介紹、Cutscene介紹、QTE介紹、Unreal Engine介紹、Sequencer、Blueprint、UMG,透過經驗分享,提供學生未來在製作遊戲專案以及求職的建議。

備課的時間花費6小時,利用Unreal的Sequencer實現QTE的效果,有互動成功與失敗的結局。

2024 Project

Unreal Engine 5

PC Game

Not Available

Teaching at Shih Chien University

6 Hours

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