VR Game Course
VR Game Course
2020-08-10
This is a government-industry collaborative course aimed at providing introductory training to professionals in the field of artistic creation in Taiwan. The course focuses on using Unreal Engine to create VR projects.
The total duration of the course is 48 hours, with me responsible for 12 hours. My segment includes an introduction to VR applications, Unreal Engine, Collision, Apply Damage, Blueprint, and using Oculus Rift S to control the perspective. Students are grouped based on their expertise and tasked with collaboratively completing a small project.
I spent one week condensing the features of other projects into a simplified version to serve as the preparation content for the course.
政府與產業合作的課程,透過業界人士為有興趣的人提供入門課程,本次授課對象為台灣藝術創作領域的專家,學習使用Unreal來製作VR類型的作品。
課程總時數48小時,我負責12小時,包含VR應用介紹、Unreal Engine介紹、Collision、Apply Damage、Blueprint、使用Oculus Rift S控制視角,讓學生根據專長分組,合力完成一個小專案。
我花費1周的時間,把其他專案的功能濃縮成一個簡易的版本來當作備課內容。