Combat System

2019-10-07
The video showcases my progress over approximately one month, focusing on practicing the creation of camera configurations similar to "God of War," enemy alert systems inspired by "Assassin's Creed," execution mechanics akin to "Dark Souls," and the basic application of AI behavior trees.

練習製作類似戰神的鏡頭配置、刺客教條的敵人警戒系統、黑暗靈魂的處決系統、基本的AI Behavior Trees應用。

影片中的內容是我花費大約1個月所完成的進度。

2019 Project

Unreal Engine 4

PC Game

Not Available

Feature Project

1 Month

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