Camera System

2019-10-06
The video showcases my progress over approximately 36 hours, during which I practiced using C++ and Blueprint to create customizable Camera Lag Location and Camera Lag Rotation in UE4, despite the limited provision of Camera Lag Location by default. Additionally, I implemented features for Handheld Camera Shake and Dolly Zoom.

在UE4還只有提供Camera Lag Location時,練習使用C++和Blueprint製作可以自定義的Camera Lag Location和Camera Lag Rotation。另外還實現Handheld Camera Shake的功能,以及Dolly Zoom的功能。

影片中的內容是我花費大約36小時所完成的進度。

2019 Project 

Unreal Engine 4

PC Game

Not Available

Feature Project

36 Hours

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