About
Hi, I'm Mark Peng, and I've been working in game development since 2018 without interruption.
I possess skills in both planning and programming, capable of independently completing full projects. I excel in prototyping and meticulously plan overall system architecture while refining various feature details.
My work approach involves discussing relevant matters with supervisors and colleagues before development, ensuring synchronized progress updates with teammates.
I have a keen interest in developing combat systems, game AI behavior and camera motion, backed by extensive research and practical implementation.
Outside of work, I engage in multiple side projects and explore other interests horizontally.
嗨,我叫彭冠霖,從2018年開始就在從事遊戲開發工作,沒停止過
具備企劃設計與程式實作能力
能獨立製作完整專案,擅長原型開發,同時預先規劃整體系統架構,也能打磨各項功能細節
工作方式習慣在開發前,與上司同事討論相關事宜後再進行,並且會同步進度給協同夥伴
對招式系統開發、遊戲AI行為、攝影機運動有極大的興趣,做過許多研究和實作
工作之餘,仍有進行多個Side project,以及其他興趣橫向發展